Sphero’s CEO discusses the company’s shift from Star Wars to schools

 If hardware is hard, robotics are next to impossible. Even so, Sphero managed an impressive feat over its first five years, growing from a small startup with a glowing, smartphone-controlled ball into the maker of the most talked about piece of merchandise for cinema’s biggest blockbuster franchise. But last week, it became clear that not all was rosy with the company, as they cut 45 jobs. Read More

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